We all know that Grant Denyer can read us the weather or tell us what the top 100 people said in Family Fued but still few know that Grant Denyer is very accomplished racing car driver. He has had success in Go-Karts, Production cars,V8 Utes, V8's and GT3's.

This year Grant came in to test for the MARC Mazda V8 on the Bathurst track in prep for the Liqui-Moly Bathurst 12 Hour. He ended up finishing up 25th Overall and 2nd in Class.

Check his outlap here:

Checkpoint Esports had 2 Entries in todays 17 car field. The #912 Porsche 911 GT3 was driven by Mitch Robinson and Alex Lossberg, and the #53 Ferrari 488 GT3 driven by Matt Brady and Matt Neil.
#912 Porsche 911
For some reason, the Porsche didn’t make it out in time to do a competitive lap in qualifying starting her in 15th Place. Alex Lossberg started the race, taking advantage of the many first lap accidents, made his way into 10th place on the opening lap. However, the field slowly picked them off over the course of the first hour and a bit and took a gamble to stretch the fuel one more lap, hoping to get onto the wet tyre at the perfect moment as the rain started falling. This would have jumped them right up the order as most of the field had already pitted once for new dry tyres. The Gamble didn’t pay off with the car coming to a halt just at the pit entry, ending their race a little after 1 hour. Mitch Robinson not turning a single lap.

#53 Ferrari 488
Matt Neil muscled his way around 4 qualifying laps, all of which had errors or was impacted by other cars that had crashed infront. Set a time that was good enough for 9th place 3.0 seconds off pole. Neil also started the Race going from 9th to 7th on the opening lap and able to keep up with the pack for some time. After a while he started to drop away and as he was caught by the two behind, he took advantage of some crashed cars and got to 6th before slowly dropping back to 8th. A few laps before the stop, frustration and a brain lapse took hold as the car went shooting off the end of the chase and spinning causing him to lose 2 place and managing to catch back up to 9th just before they both pitted for new tyres and full tank of fuel.

Brady came out of the pits and pushed hard and 2 laps later was breathing down the neck of the Acura NSX GT3 in front. What ensued was a dog fight in which the cars were repeatedly making contact before ultimately Brady was taken out by the NSX as the rain started to come down. He re-joined some seconds down the road with a back marker and some front runners eventually pitting for wets, or so we thought. Coming out of the pits it seamed ok but very twitchy and loose. However the tyres were cold and the lap times were way off everyone else's. As we dropped back to 11th to 12 and 13th. Brady brought the car back in to change tyres for a new set of wets. In the pits, the tyres the virtual mechanics took off were ice tyres, as wets were fitted to the car. This would explain a lot. Immediately the car took off and was somewhat competitive again however, 3 laps down, 7 minutes off the race lead and 3 minutes (1.5laps) behind the car in front in 13th place. The Ferrari’s race was pretty much over. After 2 hours and 15 minutes, Brady pulled the car to the side going up mountain straight in 3rd gear and hoped out while Neil quickly hoped in with ¾ tank of fuel.

View the Racecentre Bathurst 6 Hour

Neil was hungry and determined. It seemed like a long shot but their may be hope of a top 10 after all. We may not have been one of the fastest out there but one of the most consistent. The gap slowly came down to the car ahead and eventually one of the midfield teams seemed to have parked it at the chase and never got going again. Eventually giving us 12th place. Neil pitted for new hard slicks after it had dried out and was back out going as quick as he could. For some reason the car felt slow, and wasn’t getting to the speeds they were. Maybe not noticing earlier but the brakes seemed to be flickering on and off when the pedal wasn’t even being touched. Brady also brought up he felt like something was off when he was in the car. Changing the Pedal Deadzone in the settings menu would have fixed this but we were unable to change settings during the race or pitstop when Neil tried both, handing the car back to Brady with about 3 hours to go on a full tank and double stinting the tyres. The Issue was costing them a few seconds per lapBrady got back in and tried his damn hardest but the car was losing 3 to 6 seconds a lap to their normal times but still very very slowly closing the gap to the now 11th and 10th placed cars. It was a trying stint with more take outs, crashes and back marker traffic. Brady was happy to get out and hand the car back over to Neil on a Full tank of fuel and new hards to go to the end with 90 minutes remaining.

In the stop, Neil tried to fix the faulty brake pedal physically by slamming the pedal hard a few times then pulled back on the pedal very hard a few times. Amazingly, this fixed the issue and they were back on track. Immediately the difference was shown with the car doing new Personal Best Lap time after new Personal Best Lap Time. Some laps they were reeling the car in front in by 4 to 5 seconds a lap. 2 spins costed Neil time and made him angrier. The gap was closing to 11th, he was passing cars in 9th and 8th places who were laps in front and keeping up with cars in 5th and 6th position. Neil got Brady and
Neil got Brady and the boys from #912 to calculate the fuel usage. It was going to be so close, another stop was going to wipe out all the chances they had at 11th place. 11th could feel the pressure as the gap came down from 80 seconds, sometimes very quickly as he made mistakes. Then with 20 minutes to go, they saw him. And with 15 to go took advantage as he went off at the chase and Neil put one down the inside going into Murrays, both gave racing room with the 11th placed Ferrari going into the puddle of water from earlier and hit the wall on the exit giving them 11th place and some breathing space as the question was now “Can I make it home on fuel?” It would be so close. With 14 mins to go it was fuel saving time. Using all the techniques they knew. Short Shifting, ¾ throttle, lifting and coasting. 5 laps/10 minutes worth of that and it seemed all clear with 2 to 3 laps to go. the now 12th placed Ferrari pitted for a top up and was slowly closing but still a long way back, the car had to make it home. And it crossed the finish line with exactly 3.0L to go which is exactly 1 lap at full pelt. 

After a trying day, Brady and Neil were happy with themselves and how they dealt with what was thrown at them.
By Matt Neil

1. Vehicles: 

a.  All drivers must part take in the race with the same series of racing machine with identical physics.  i.e. FVR V8SC 2019
b. All vehicles should have the same driver aids enabled / disabled. i.e. Damage enabled, No-Traction Control, No-Anti-locking breaks etc.
c.  Vehicle tires may be restricted to one option or multiple tyres may be allowed. Consult a Racecentre employee for a list of allowed tyres for your racing league / series
d.  Vehicle setups may be dictated by Racecentre staff – i.e. Staff may allow you to modify your setups or it may be a fixed setup based on your series.

2. Qualifying Etiquette & Rules

a. Qualifying sessions will be Private. Meaning you will not see any other car in the session.
b. A driver is to drive only within the confines of the track. Any driver found cutting corners / chicanes may result in a penalty. c. A driver may have no more than two wheels off the racing circuit for the lap to count towards their qualifying time. Penalties will be handed out post-race after replay analysis if this is breached.
d. Should a driver cut a corner / chicane they are advised to abandon the lap to prevent the risk of a post-race penalty.

3. Racing Etiquette & Rules:

a.  Once a driver is on the grid they are to hold the brake pedal until the start lights turn on (usually a red light will shine, which indicates the race start is emanate).
b.  Any ‘creeping’ on the race grid may result in a penalty. 
c. Drivers are not to ram or force opponents off the track, should a driver breach this article then they may be disqualified or penalised post-race.
d. Drivers are not to cut corners / chicanes. Post-race penalties will apply for this breach.
e. Should the first lap of the race see multiple drivers eliminated / in the gravel, the race may be red flagged and restarted by a Racecentre employee.
f. Under race conditions, any car that reportedly hits another will be given a penalty based on the severity of the accident / dangerous driving.g.  If there are any discrepancies in the racing Etiquette we will refer to the Supercars, FIA  or Blancpain Rules Handbook for further clarification.

4. RFactor Rules:

a. A driver is under no circumstances to change the driver aids or settings. A Racecentre employee will do this if the league series permits modifications.
b. Modifying the car setup and tyres may only be allowed if the league series enables it. Racecentre staff will set what the rules are for each league / series.

5. League Points System:

a. Points will be consistently rewarded in accordance with the league series rules. See staff for the points allocation scheme for your racing series / league.

6. Flag Rules:

a. Drivers are to obey the flag rules of their racing series. Penalties apply for those who do not.
b. Black flags may be in effect, should a driver views a black flag on their screen, they are to immediately stop their vehicle to prevent disqualification.
c. Blue flags may be in effect, should a driver views a blue flag, they are to allow the following vehicle(s) to pass as they have been lapped.
d. If the blue flag remains, it means a driver must let all cars behind them past. Holding up cars on a lap further in the race than yours may be met with penalties for impeding that driver.

7. Pit Lane Rules & Etiquette:

a. Drivers are to file in and out of the pit lane. Forcing other driver(s) into obstacles may be met with a penalty post-race.
b. Drivers are to enable the pit lane limiter while in the pit lane. Failure to do so may be met with an in-game penalties.
c. At pit-exit there is a light tree with green, red and blue lights. The blue lights, when flashing, indicate that there is a car coming up the start/ finish straight at full speed. A driver in the pit lane is to wait until the blue lights stop flashing before exiting the pit lane. Any incident involved with entering or exiting the pit lane may be met with heavy penalties.

8. General Driving Etiquette and Rules:

a. Slipstreaming is not advised with sim racing, due to possible lag issues. Driver errors make approaching another car very closely a risky venture. Therefore, any driver who makes contact while following another car will be held responsible. Penalties may apply unless there is clear evidence that the car in front was driving erratically or slowed suddenly.
b. If you are shown the blue flag, move off the racing line as soon as possible within reason and make no erratic moves. Pay attention to your mirrors to determine which side the car will pass you. Once the following car is close, slow your speed enough to allow them a safe pass around your car. Do not accelerate until you are sure the following car has past and is clear.
c. When overtaking a backmarker, the safest method is to hold position behind and to one side of the slower car so they can see you fully in their mirrors. Do not commit to a pass until you have given them ample time to move out of your way before committing to the pass. Please do be courteous and thank the driver by calling out or after the session. Mutual respect makes for better drivers.
d. Drivers must make sure the track is clear before re-entering the track or resuming the racing line or after recovering from a spin. This includes running on the grass, half spins, full spins, temporarily losing control or completely losing control. Not re-joining the circuit safely may be met with penalties. 
e. It will be each driver’s own responsibility to drive cleanly whatever the situation. If you cannot stay on track (whether through car damage, controller problems etc) you should park your car and alert a Racecentre staff member to help you with your situation.
f. Drivers who shunt an opponent will stand a much better chance of avoiding a penalty if they wait for the other car to retake their position. If an opponent needs to pit for repairs then you too should follow them into the pit lane and enable your limiter all the way down the lane before re-joining the race. Your sporting gesture may be taken into consideration and a penalty may not need apply. Doing the opposite will be met with a certain post-race penalty.
g. Participation in Racecentre league competition implies a sound knowledge and understanding of all the rules listed here (1A – 8G). Dangerous driving, persistent unrealistic driving (driver aids) or flagrant abuse of the rules can result in time penalties, disqualification, race bans and exclusion from the competition. Generally we prefer to warn drivers before taking serious action, however we do enforce them. 

9. Incident Reporting:

 a. Racecentre Staff are there to facilitate the hosting of a League Night. This involves:
• Making sure the equipment is suitable
• Ensuring mods have been uploaded and tested
• Any drop outs or mechanical issues during the night are attended to.
b.  The staff are not there to deal with driving incidents during any race events.  NB: ANY rule violations, crashes or issues during any race are to be reported after the race and a committee will decide the outcomes of any complaints the next day (prior to posting results). 
c.   Complainants need to provide the following in writing on the night:
1. Event name and date
2. Race number
3. Lap number
4. Persons involved
5. Details of incident.

10. Hot Lapping/Dash for Cash Rules:

a. All driver aids with the exception of Auto Clutch shall be disabled. A driver is under no circumstances to change the driver aids.
b. Damage shall be set at a minimum of 50%.
c. A driver may tune the car.
d. Fuel usage is turned off.
e. Tyre wear is normal.
f. The driver needs to let Racecentre staff know they are attempting a lap or number of laps.
g. A Racecentre employee can at any time check to see if the aids have been adjusted and instant disqualification from the event and any future events will occur if changes have been made.
h.  The driver must notify staff if they have posted a time to record.
i. Replay footage will be checked for cutting of corners / chicanes. The lap will be disqualified if more than two wheels are off the racing circuit.j.      An attempt for the Dash For Cash cannot be made in conjunction with any other League unless the participant has withdrawn early from the event due to DNF or DQ.

Finally, we want you to have fun and drive well!
Friendly competition is the only way to race…
Racecentre Membership Terms and Conditions:

Racecentre Pty Ltd (“Racecentre”) has the safety and enjoyment of our visitors as our top priority. As a result, we are only prepared to allow entry to the Centre to those visitors who are willing to comply with Racecentre’s Terms & Conditions as set out below.


The use of the facilities of Racecentre Pty Ltd (“Racecentre”) may involve the risk of injury to a participant or member or guest, whether caused by a participant, member or someone else. You understand and voluntary accept this risk. You agree that Racecentre will not be liable for any injury including, without limitation, personal, bodily, or mental injury, economic loss, or any damage to you resulting from the acts of anyone using the facilities or acts of Racecentre employees or agents. You agree to bear responsibility for all liabilities and damages arising from any injury, including, without limitation, bodily or mental injury, economic toss, or any damages to any other participant, member or guest caused by a deliberate or negligent action by you.

All persons participating in racing simulation in Racecentre do so entirely at their own risk. By signing these terms & conditions you agree to indemnify Racecentre, the instructor (if any), the manufacturer of the simulator and the simulation software producing companies, against all liabilities arising from the racing simulator driving causing personal injury or death to themselves or others.


1. All persons entering Racecentre are admitted subject to the following regulations. Any person or group who does not comply with these egulations may be removed from Racecentre by Racecentre Personnel, Security or Police Officers. This is without prejudice to any claim that Racecentre may have against such a person or persons arising out of their actions. Whilst on our premises, all visitors must comply with any instructions given to them by Racecentre.

2. Racecentre reserves the right to refuse entry, ban from entry, remove from the Centre, or cancel the membership of (without right to refund), any person or group who:

2.1. has behaved in or in the vicinity of the Centre in a manner which, in the reasonable opinion of Racecentre has, or is likely to affect the safety and enjoyment of other visitors or staff;

2.2. uses threatening, abusive or insulting language or behaviour or in any way provokes or behaves in a manner which may provoke a breach of the peace.

3. All persons entering Racecentre must either be a paid member; a driver who has booked a race session for that time; the friends or family of that driver who are spectating; genuine race spectators; members of the public enquiring about Racecentre or booking sessions. Racecentre Personnel have the right to ask any person who does not appear to have a valid reason to be in the Centre to leave immediately.

4. No child or children under the age of 13 will be admitted to Racecentre unless they are accompanied by a responsible adult, who shall be 18 years or over and such child or children whilst on site must remain under the control or supervision of that adult at all times.

4.1. Racecentre, in its absolute discretion, may raise the age on an individual basis for the requirement of accompaniment by an adult should it be deemed necessary in the interests of safety and security.

6. To prevent offensive weapons or dangerous articles from being taken into Racecentre, visitors are admitted to the Centre subject to a condition that, if requested to do so, they will allow themselves and/or their belongings to be searched. It is prohibited to bring into Racecentre any weapons, glass bottles or other articles, which may cause injury.

6.1. Any person found to be in possession of an article deemed to be offensive or dangerous will be immediately escorted from the premises without the right to refund and will be open to prosecution.

6.2. The entire group with whom the individual at 6.1 above is a member may also, at the Centre Manager's discretion, be denied entry or escorted from the premises without the right to refund.

7. The consumption of alcohol is not permitted in Racecentre. Accordingly, alcohol may not be taken into the Centre. Any persons found possessing alcohol, or who appears to be intoxicated may be refused admission or escorted from the Centre. The use of illegal substances is strictly prohibited and any persons found possessing, using or who appear to be under the influence of illegal substances will be refused admission or escorted from the Centre.

7.1 Racecentre is a non-smoking venue within and around the premises.

8. Racecentre will endeavour to ensure that all simulators and race formats are available as booked. However, Racecentre reserves the right to alter formats or shutdown simulators with or without notice if, at any time, it is deemed necessary or appropriate to do so. Wherever possible, Racecentre will offer an alternative session of equivalent value for any person unable to take part in a session so booked. Racecentre does not accept any liability for consequential loss as a result of rescheduling a session(s) or the unavailability of any or all simulators.

9. All centre equipment and facilities must only be used in accordance with Racecentre Personnel’s instructions, regulations and rules as published and updated when necessary.

10. Equipment such as radios, MP3 players, mobile phones or other sound generating equipment is not permitted to be used in the Centre if they are likely to cause, or are in the opinion of Racecentre Personnel causing disturbance to other users or Centre staff.

11. The climbing of or standing upon Racecentre’s display car, barriers, walls, safety fences and Centre displays or exhibits is strictly prohibited. Racecentre reserves the right to prosecute any person found damaging or defacing any or any part of the grounds, fences, barriers, walls, structures, exhibits, fabrics or buildings.

12. Only persons authorised by Racecentre are permitted to sell or offer for sale any items to visitors within the Centre.

13. Racecentre accepts no responsibility for any loss and/or damage arising whilst on our premises (including that which might arise as result of any breach of contract) including any distress, inconvenience or anxiety caused during the course of any session undertaken and/or during evacuation from such a session in the event of breakdown or fire or security precaution.

14. In the event of failing to attend Racecentre for a booking in a timely manner, Racecentre Personnel will make reasonable attempts to allocate the person or group to the next available session with spaces. In the event that no such places exist that day the booking shall lapse and no refund shall be payable.

15. Bookings cancelled or not attended will not be refunded or exchanged except in exceptional circumstances and subject to the discretion of Racecentre Management only.

16. From time to time Racecentre or other authorised parties carry out photography and/or video recording at the Centre which may feature visitors. By accepting these Regulations, you agree that Racecentre or any authorised party may use such images in perpetuity in any promotional, advertising or publicity material in any format whatsoever. You further agree that copyright in these materials rests with Racecentre or such authorised party (as the case may be).

17. Racecentre takes no responsibility for any loss or damage to personal belongings brought into the Centre. Please keep your personal belongings with you at all times.

18. The racing simulators are not suitable for everybody due the motion platform movement, surround screens and surround sound. The website and Centre signage also makes this clear. Such signage is not exhaustive and indicative only. Examples of such conditions include but are not limited to the following:

18.1 Minimum height to use the simulators is 1.42m, any drivers shorter than this will not be able to use the steering wheel and reach the pedals at the same time. This is a safety issue and we reserve the right to enforce this regulation.

18.2 All users must be capable of entering and exiting the simulator’s driver seat themselves using their arms. Drivers should not use the steering wheel as a tool to enter and exit the simulator. The steering components of the simulators are sensitive, you will be cautioned should you use the steering wheel as an entry or exit aid.

18.3 You should seek medical advice prior to racing in the simulators if you:

a) suffer from a weak neck, back problems or any other pre-existing spinal condition

b) think you may be pregnant

c) have heart problems or palpitations

d) suffer from high or low blood pressure

e) are sensitive to motion sickness. Please advise us prior to racing, so we can turn off the movement platform.

f) Epilepsy Warning: A very small percentage of individuals may experience epileptic seizures when exposed to certain patterns or flashing lights. Exposure to certain light patterns may induce an epileptic seizure in these individuals, and certain conditions may induce undetected epileptic symptoms even in persons who have no prior history or seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your medical practitioner before racing.

18.4 If you experience any of the following symptoms while racing: dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions, immediately discontinue use and consult your medical practitioner before resuming racing. It is the sole responsibility of the user to ensure that they are confident that they are able to use the race simulators safely and that they know of no existing medical conditions, or could not reasonably have known of any existing medical conditions that would make use of the simulators a risk to their health or wellbeing.


1. Membership shall be open to any individual over 18 years old, accepting the rules and guidelines Racecentre.

2. To apply for membership all members have to fill out the standard application form of Racecentre. Once accepted, the new member will receive a Racecentre Club Membership. Identification of members is by Racecentre Club Membership ID Card or recognition. The member shall produce his/hers Racecentre Club Membership ID Card upon entry to management or staff. In the event of a lost or stolen card, the member should contact the club.

The rights of membership shall be enjoyed only by the member exclusively, and the membership is non-transferable.

3. There is a $60.00 charge for Membership.

4. Once the member’s application has been accepted, the applicant will become a member of the Club, commencing from the date of the application.

6. Racecentre Management reserves the right to reject applications without stating reasons for such rejection

7. Racecentre Management can revoke membership with immediate effect due to breach of Terms & Conditions. Should this occur we will also advise the member in writing.

8. Racecentre Management reserves the right to offer membership by invitation. The Management reserves the right to invite non members for trial runs. In this case the Terms & Conditions of membership and the Membership Rules and Guidelines shall apply.

9. IMPORTANT PRE SIGNING NOTICES TO THE MEMBER: The Member acknowledges that he/she has received a copy of this Agreement. You are given sufficient time to review this Agreement and request for clarifications from Racecentre Management, so please do not sign this Agreement until you have read and understood all the terms and conditions of membership. By signing this Agreement, you understand that your membership begins immediately, and you have entered into a legally binding relationship between yourself and Racecentre. The respective rights and obligations of membership are set forth herein. In signing this Agreement, the member acknowledges his or her understanding and acceptance of the rights and obligations. Racecentre reserves the right to amend its Terms & Conditions from time to time where appropriate. A hard copy of this Agreement, of the Terms and Conditions of Membership, of the Club House Rules and the Disclaimer of Liability are available to be viewed at Racecentre.

Racecentre uses both VRX iMotion Simulators which are custom built in Canada by VRX, as well as SX02 Simulators which are fully designed and manufactured in Australia by Simworx.

The aerodyne chassis has been specifically made to suit a variety of motorsports and seriously comes alive when you are in the game. The multi axis full motion platform produces the most realistic movement sensations. Drivers will experience:

The reproduction driver's seat is ergonomically designed to give you maximum comfort, whilst retaining its authenticity. This feature is important to Racecentre, as the small cockpit and enclosed models which are usually associated with sim racing centres considerably restrict the size of drivers who can use the simulator, whereas our simulators have been built to suit most body types. Many drivers with disabilities have used and enjoyed our simulators too, as we have the ability to change the pedal controls to become accessible on the steering wheel. Please contact us if you have any special needs or if you require wheelchair access. 

The unique internal audio port design gives you unbelievable vibration and surround sound, all of which is adjustable from the controls mounted on your seat. Within the chassis, are fitted various audio compartments and baffles, that are internally connected from the sub woofer chamber via internal audio tubes. This transmits vibration even to your feet. The long throw sub woofer works hard under your seat and it's output is finely tuned within the chassis, the chassis being finally ventilated via two chrome, internally curved exhaust tips, out of the rear sail panel. On your seat are mounted two triple cone Neo Titanium speakers. These outstanding audio drivers will immerse your head totally in the game. Whether you are driving F1, V8's, Rally or GT cars all of the sounds and vibrations unique to these and others, are accurately reproduced in the simulator chassis.

In sim racing, there is nothing better than being able to experience surround sound and surround vision. Our simulators have triple HD screens in the immediate visual field of the driver. The outer screens are angled towards you and the images on those screens move away from you faster than your look ahead screen, in effect giving the driver an immersive experience of speed not previously possible.